Loading Individual Assets
Solid.js's createResource function handles asynchronous data loading. Pair it with the PixiJS Assets class to load assets.
Example: Loading a Single Image
Section titled “Example: Loading a Single Image”This example loads a single background image for a scene.
import type * as Pixi from "pixi.js";import { Assets } from "pixi.js";import { PixiCanvas, Sprite } from "pixi-solid";import { createResource, Show } from "solid-js";
export const IndividualAssetLoadingDemo = () => { // Use createResource to load a single asset const [backgroundImage] = createResource(async () => { // Initialize Pixi.js Assets manager if not already done globally await Assets.init(); // Load a single asset by its path const texture = await Assets.load<Pixi.Texture>("/background.png"); return texture; });
return ( <PixiCanvas> {/* Use the <Show> component to render the Sprite only when the asset is loaded */} <Show when={backgroundImage()}> {(texture) => <Sprite texture={texture()} anchor={0.5} position={[400, 300]} scale={0.5} />} </Show> </PixiCanvas> );};Further reading
Section titled “Further reading”- See the Solid.js
createResourcedocs. - See the PixiJS Assets guide for details.